Yes, all of the buildings are destructible, but you’ll spend most of the match leaping on to open vents and shooting opponents down below while you fly overhead. You’re just jumping around big, bland arenas while shooting other players. There’s no progression, there are no unlocks, and the character customization might as well not have been included. And while it can be somewhat finicky at times, the platforming remains compelling, and you’ll find yourself running and jumping and clambering through the city just for the sheer joy of it.Īs for Wrecking Crew, the multiplayer mode - you’re not likely to find a more bare bones competitive experience in any other $60 game this year.
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The same goes for firearms and strength, as you morph from a slightly overpowered action movie star to a bonafide superhero that can launch baddies a football field away with a single punch.Īnd while the objectives basically all boil down to shooting a bunch of bad guys (while occasionally hacking a terminal or two), the boss fights are just unique and challenging enough to offer a reprieve when you grow tired of running from one location to the next. There is still nothing else quite like finding that last agility orb to put you over the top to the next level, and then finding out just how high you can jump now.
On the other hand, when this endlessly-delayed sequel is firing on all cylinders, it’s incredibly fun to play. Bugs in open world games are inevitable, and I am a forgiving gamer, but the lack of polish almost makes Crackdown 3 feel unfinished. The bugginess of the game is perhaps the most disappointing element, as I more than once found myself having to leave a mission and reset my progress because something didn’t activate like it was supposed to, or a key enemy that needed to be defeated for the mission to end got stuck in the floor or a wall. That’s not to say that there’s not room for both those highly-polished, technologically-stunning games and a goofy, cartoony, slightly buggy collect-a-thon like Crackdown 3, but I’m not sure this is what anyone expected when Microsoft announced the game all the way back in 2014. There are over 20 weapons to collect, more than a dozen vehicles to drive, and enough agility and mystery orbs (which give you a little bit of everything) hidden around the city that you could spend hours just hunting for collectables before you ever start trying to save the world.īut, as a result, Crackdown 3 ends up feeling more like an HD remake of a game that should have come out five years ago than an Xbox One exclusive that belongs in the same console generation as God of War, The Witcher 3, and Red Dead Redemption 2. There’s not much in the way of story here, but there’s doesn’t need to be.Īfter all, Crackdown is all about picking up cars, leaping over buildings, and collecting everything in sight, and from that angle, Crackdown 3 is a success. You’ll work your way up the chain of command until you reach the person running the show. There are dozens of objectives scattered all over the map, and in order to progress, you need to complete them and weaken the defenses of the heads of the various branches of the TerraNova Corporation. You’ll also get orbs for completing objectives and taking out enemy bases. And blowing them up with a rocket creates yellow explosives orbs. If you mow them down with a machine gun, blue firearms orbs will appear. If you punch them into next week, you’ll get red strength orbs. The orbs you receive depends on how you took them out. Every time you dispatch an enemy, you’ll receive orbs which boost one of your core skills (agility, firearms, strength, explosives, and driving). In order to do so, you’ll need to augment your powers by shooting, punching, running over, and blowing up members of the villainous factions that have taken over. You play as a cybernetically enhanced supersoldier tasked with taking down an evil corporation that has set up shop in the city New Providence. Don't Miss : Today’s deals: $0.99 Echo Dot, $14 bed sheets, $10 meat thermometer, $99 AirPods, moreĬrackdown 3 is, first and foremost, more Crackdown.